| More Variousness |
| Sunday, 06 February 2011 | |
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Apart from stimulants, the other key is "formula. You have to have a formula that's absolutely strong enough to hold anything. That's where people like me are very fortunate. I have a kind of innate sense of structure, which also makes me a good mimic. It's very close to mathematics. When I wrote a computer game a few years ago, it was in some ways the easiest job I'd ever had because it's all structure, and the guys know it has to be. If you're talking to a Hollywood person they never know what they're doing structurally. They ask for changes and everything falls apart, but computer game people are just perfect because they know the purpose of every element." Great interview/piece on Michael Moorcock by Hari Kunzru at the Guardian, here . *
A nice piece on virtual/unrealised projects by Andy Field here, routing back to some of my own work - Bienale Reaymades which you can find here in the notebook, the sundry virtual events booklets and so on as well as the ongoing updated daily through 2011 spectacular Vacuum Days . * Meanwhile nice link to a project on abandoned/repurposed cinemas by Yves Marchand and Romain Meffre here which makes a great parrallel to the ongoing project Hugo and I have been doing since 2003 on empty stages . Most recent empty stage from the series below, this one from a trip I took to see various quite amazing spaces in the Ruhr a couple of weekends ago.
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